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Diddy kong racing tt memes11/13/2023 The biggest challenge it provides is a couple of sharp 90º turns that the player should already be used to at that point. Breather Level: Star City is the final track of Future Fun Land, yet it's a simple course with little to no hazards compared to pretty much every other course in the world.Breather Boss: Bluey is significantly easier than Tricky is, despite being the second world's boss.Frosty Village is a really beautiful song that really reminds one of an Elvis-inspired 1950s-type boogie tune, especially the epic laid-steel guitar and bouncy bass in the background.Wizpig Challenge, the song that plays when you race Wizpig in both big final showdowns, is appropriately badass and intense.It's evocative of the already fantastic Hot Top Volcano theme, but more watery, which is pretty much what Strangled Shrine is. Strangled Shrine, used for one of the DS-exclusive tracks.The new Spaceport Alpha theme (with the old theme still being used in Spacedust Alley.) It has a great, mysterious outer-space feel to it.Not only does it sound more Christmassy than the original music, it has an infectious clapping-and-jingle-bell breakdown near the end. Upbeat Tribal Chanting + a seriously catchy xylophone line = awesome. The DS version gave tracks that previously shared their music with another track their own themes.The lobby/select your level music, which doubles as an ear worm.Hot Top Volcano, one of the most iconic tracks from the game (in both the musical and gameplay senses.) It's timed exactly such that when you typically hit the final lap and speed up, the drum breakdown kicks in.Crescent Island, also used as the second credits theme.Darkmoon Caverns, one of the most infectious and varied pieces in the soundtrack.Spaceport Alpha's theme is very awesome, which is good because you'll be playing the Silver Coin challenge quite a lot.The entire Diddy Kong Racing soundtrack, whether N64 or DS, is a guaranteed 10/10 from gamers. Awesome Music: As expected from a David Wise soundtrack.Not only is Wizpig generally slower, but since the race is on a plane, the player gains a lot more in freedom and maneuverability to tackle the course in an efficient, comfortable manner, which just isn't possible in the first race (done in a car), where only one (non-glitchy) strategy works and the game requires you to perform it flawlessly in order to stand a chance. Anti-Climax Boss: The second race against Wizpig is far easier than the first one. Especially pesky in the DS version, where he doesn't actually do anything useful besides make comments. as he's wandering around the level hubs, even if you don't intend to. Annoying Video Game Helper: It is rather easy to trigger dialogue with T.T.
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